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Game Asset Creation With Houdini

Game Asset Creation With Houdini

Season 2.5

What you’ll learn

Game Asset Creation With Houdini

  • Learn to create a series of procedural game assets in Houdini


  • A basic understanding of Houdini and its interface


Learn to create a series of procedural game-ready assets in


. This quirky selection of assets is supplementary to

Game Asset Creation Season 02

available here on


to create a library of procedural game assets to make varied level/world generation quick and fun. Think of this collection as the

‘deleted scenes’

of Season 02!

This course assumes a basic understanding of the core


workflow (ideally you would have completed

Game Asset Creation with Houdini Season 02

– although not essential). Assets provided include completed Digital Assets and texture maps, and every step is covered in detail.

In combination with my other courses, you will have a procedural library of game-ready environment assets ready to deploy in Unity with parametric control creating a nearly infinite variety using



Houdini Engine


Think Procedural!

Who this course is for:

  • Houdini users, 3D artists, Level Designers, and Game Developers looking to learn more about Houdini’s powerful procedural workflow

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