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Make Stylized Grass by using Blender and Unity

Make Stylized Grass by using Blender and Unity

Modeling in Blender, Make Shader in Unity

What you’ll learn

Make Stylized Grass by using Blender and Unity

  • Learn how to use Blender to make model
  • Learn how to use Unity
  • Learn shader
  • Learn how to use shader graph
  • Learn how to make stylized environment asset

Requirements

  • No modeling and game development experience is needed. You will learn everything you need to know

Description

This one-hour-long course is made for new beginners of Blender & Unity. I will show you some tricks when using Blender and Unity, all my actions and short keys will show to you in the video! Don’t worry even though you are not familiar with this software!

Course contents:

  • Create a grass model in Blender
  • Change grass normal for a stylized shadow in Blender
  • Export grass model to Unity set up Universal Render Pipeline
  • Make Grass shader by using Universal Render Pipeline Shader Graph
  • Make Grass wave by using vertex animation and UV animation
  • Set Grass LOD then paint on Unity Terrain

Softwares:

  • Blender
  • Unity

Software instructions:

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.’s Worldwide Developers Conference as a Mac OS X-exclusive game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, and virtual reality platforms. It is particularly popular for iOS and Android mobile game development and used for games such as Pokémon Go, Monument Valley, Call of Duty: Mobile, Beat Saber, and Cuphead.

Blender is a free and open-source 3D computer graphics software tool set used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, virtual reality, and computer games. Blender’s features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, rendering, motion graphics, video editing, and compositing.

Who this course is for:

  • Beginner Blender Developers
  • Beginner Unity Developers
  • Beginner Game Developers










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