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Character Rigging Quality Assurance for Games and Animation – Free Udemy Courses

Character Rigging Quality Assurance for Games and Animation – Free Udemy Courses

Learn how to professionally quality-check your character rigs for game development.

What you’ll learn

Character Rigging Quality Assurance for Games and Animation – Free Udemy Courses

  • What to do with a character rig once you buy one
  • How to increase the quality of your character rigs
  • How to give rigger feedback and documentation for quality control
  • How to write basic bugs for game art

Requirements

  • No rigging experience is needed this is comprehensive quality checking of rigging not rigging itself.

  • Basic knowledge of Maya or Blender

  • Word or Notepad for documentation

  • Photoshop or even just Paint will work for your screenshots (They can also be dropped in your Word or Notepad doc)

Description



THIS IS A FREE COURSE COME ON IN!



Our team at Baka Bros Entertainment has a wealth of knowledge about game art. The instructor, Daniel Peterson, has a Master’s degree in Game Art, has been a part of many four published games, and is now a Lead Artist.

If you are wanting to make your rigs look and feel awesome then check out this course! Whether you purchased it for your rigs or you bought a character with a rig and want to make sure it works properly this is the course for you!



This tutorial does not require rigging knowledge, however, it does require that you follow along with your rig.

This course is less than two hours and gets right to the point of how rigs should work and what is needed for a good biped.



Daniel is “Stoked!” to see you all grow in the game dev industry. Let’s all make awesome games with gusto!

If you like the knowledge given in this tutorial, please check out our other tutorials for game development-related topics.

Also, make sure to check out our



Discord channel



where you can ask any questions directly.



If you like what you learn check out our other courses on Udemy!



Let’s get started!

Who this course is for:

  • Riggers
  • Non-Rigger Project Manager
  • Game or Animation Producers
  • Art Leads and Creative Directors
  • Anyone who paid for a rig and wants to make sure it works properly










If the links does not work, contact us we will fix them











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